Port Orchard, Washington. 1997.
Rain on the pavement. Ferry horns in the distance. A town small enough that everybody knows your worst mistake.
When fifteen-year-old Evo Mercer salvages a piece of broken experimental tech, he gains the ability to rewind ninety seconds of his own life.
At first it feels like a cheat code. A second chance. A way to take back the things you wish you never said.
Then the bill comes due.
Every rewind costs something. Memories blur. Time disappears. Strange wolves made of static start showing up where they shouldn’t. And somewhere inside a forgotten Packard Bell tower, something called ByteRider_97 starts paying attention.
One choice fractures reality. Two paths emerge.
UPRISING — the road toward growth.
UNRAVELING — the road toward obsession.
Same town. Same people. Same mistakes. Different consequences.
Why ShatterKid Hits Different
No superheroes. No chosen one. No magic destiny.
Just a kid with a broken machine and a bad decision.
Every time Evo rewinds the clock, the future takes something back. Friends change. Relationships crack. Lives unravel.
The further he pushes the device, the harder reality pushes back. Because shortcuts always leave a scar.
Two Paths
UPRISING
UNRAVELING
A damaged piece of experimental tech, found half-dead in a pile of discarded electronics. Evo doesn’t build it — he repairs it just enough to wake it up. Rule: it rewinds 90 seconds of Evo’s personal timeline. Cost: every rewind takes a piece of his future. This is the Life-Toll.
Glitch-beasts made of CRT static and bad decisions. They’re not mascots — they’re a warning. The worse the Life-Toll gets, the closer they get.
A strange 90s AI voice living inside a dead Packard Bell tower. Conscience, tempter, or something stranger — depends on the day, and depends on Evo.
Characters
Evo Mercer
Skater with hardware skills and zero impulse control.
Meilė
Record-store regular who cuts class and doesn’t care what you think. Loud even when she’s quiet.
Dex Morrow
Mixtape junkie, camera always rolling, Evo’s ride-or-die.
ByteRider_97
The AI in the Packard Bell. Helpful, when it’s not trolling.
Choose Your Fighter

Evo Mercer

Meilė

ByteRider_97
Dex Morrow
Locked
Player 1
Skater with hardware skills and zero impulse control. The one holding the device.
Concept Art
Issue Roadmap
RUN / REWIND
SPLIT / SPIRAL
ECHO / STATIC
IMPACT / SHATTER
HACK / OVERCLOCK
COLLIDE / CHOOSE
Visual Direction
Current Status
Get to know the Creator of ShatterKid

Shawn Warner is the ink staind hands behind Walk-Off Comics and the entire pit crew in one: writer, penciller, inker, colorist, letterer, and midnight Kinko’s bandit. Raised on quarter‑hungry arcades, Pizza Hut coupons, and dog‑eared X-Men back issues, he learned comics by tracing Jim Lee and Witchblade spreads onto lined homework paper between algebra problems.
Fast‑forward to now: his studio is a garage lit by the ghost‑glow of a scrap‑heap CRT screen, walls plastered with Poster tear‑outs, FuncoLand price guides, and Random comic art. If it bleeds 90s neon, pops like a sacrifice fly, or feels like a Friday‑night pizza and Nintendo marathon, odds are Shawn drew it, usually while ripping a Surge and swearing this page could be “the one.” From the surreal art and layout designs of SHATTERKID to the gritty mind‑scapes of Grice, every brush‑stroke, panel flow, and variant cover funnels through his desk (and occasionally onto his sleeves).